Sets the vision and guards the fun. Plays every build first and last.
LEVEL UP
01 — MINIGAMES
View all games →Play a quick one
02 — THE TEAM
Our team
Four people, four hoods. The crew behind every game we make.
We'reasmallcrewofdesigners,artistsandengineersbuildingmobilegamesthatfeelgreatinyourhand.Everytapmatters.Everysecondofplayisearned.
ACHIEVEMENT 01Feel firstWe prototype the touch before the story. If a tap doesn't feel good, it doesn't ship.
ACHIEVEMENT 02Short sessions, deep loopsBuilt for the bus ride. Designed for the weekend.
ACHIEVEMENT 03Players in the loopEvery build goes to our community before it goes to the store.
04 — HOW WE WORK
From grey box to your pocket
Every game goes through the same four stages before it reaches a store.
STAGE 01PrototypeWe find the fun in a week, with grey boxes and a phone in hand.
STAGE 02PlaytestReal players on every build. Data and gut feeling, together.
STAGE 03PolishFeel, sound and juice. The last 10% that takes half the time.
STAGE 04Launch & liveWe ship, listen, and keep the game growing for years.
05 — FAQ
Good questions
All three titles are in development. Hit "Notify me" on any game and you'll be the first to know when it drops.
Every Hoodie game is built mobile-first for iOS and Android.
Yes. We're open to publishing, co-development and brand partnerships. Drop us a line at hoodiegamescompany@gmail.com.
We're a small team and grow carefully. Send your portfolio or CV anyway, and we'll reach out when there's a fit.
06 — BLOG
View all articles →From the devlog
CONTINUE? 9Ready,
Ready,
player?
Publishing, partnerships, press, or a seat on the crew. Hit start and say hi.